Armor Class
16
(natural armor)
Hit Points
44
(11d6 + 11)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
3
(-4)
WIS
3
(-4)
CHA
1
(-5)
Damage Immunities
Poison
Senses
Blindsight 120 ft., Passive Perception 6
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Innate Spellcasting. TheBattle Sphear innate spellcasting ability is Constitution (spell save DC 12). It can innately cast the following spells, requiring no components:
3/day each: animate objects, heat metal
Actions
Grappling Claw. Ranged Weapon Attack: +6 to hit, range 60 ft. Hit: 6 (1d8 +2) slashing damage. If the target is hit is grappled. it must then use its action to make a DC 13 Athletic check to escape. The battle spear can do this three times.
Shock. Any creature grappled by the battle spear takes 19 (3d12) lightning damage.
Comments