Small Construct, Unaligned
Armor Class 16 (natural armor)
Hit Points 44 (11d6 + 11)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities Poison
Condition Immunities Blinded, Charmed, Deafened, Frightened, Paralyzed, Poisoned
Senses Blindsight 120 ft., Passive Perception 6
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. TheBattle Sphear innate spellcasting ability is Constitution (spell save DC 12). It can innately cast the following spells, requiring no components:

At will: silence, levitate

3/day each: animate objects, heat metal

Actions

Grappling Claw. Ranged Weapon Attack: +6 to hit, range 60 ft. Hit: 6 (1d8 +2) slashing damage. If the target is hit is grappled. it must then use its action to make a DC 13 Athletic check to escape. The battle spear can do this three times.

Shock. Any creature grappled by the battle spear takes 19 (3d12) lightning damage.

Yanktank

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