Brave. Basilai has advantage on saving throws against being frightened.
Magic Resistance. Basilai has advantage on saving throws against spells.
Poison Resilience. Basilai has advantage on saving throws he makes to avoid or end the poisoned condition on themself. They also has resistance to poison damage.
Serpentine Spellcasting. Basilai knows the Poison Spray cantrip. They can cast Dominate Beast an unlimited number of times with this trait, but they can target only snakes with it. They can also cast Suggestion with this trait.
Fancy Footwork. During Basilai's turn, if they makes a melee attack against a creature, that creature can’t make opportunity attacks against them for the rest of their turn.
Dueling Cage. When engaging in a fight with someone, a spell is automatically cast to cage both Basilai and his opponent in a 50 x 50 ft cube of force. It is impossible to get past the barrier and climbing over it is impossible. It is dispelled once either fighter is killed.
Multiattack. Basilai makes two melee attacks.
Epee. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 3) piercing damage.
Blade Flourish. Whenever Basilai takes the attack action, if the weapon attack that they make hits a creature, they can use one of the following Blade Flourish options of their choice. Basilai can use only one Blade Flourish option per turn.
- Defensive Flourish. Basilai rolls a d6 to cause their weapon to deal extra damage to the target they hit. The damage equals the number you roll on the d6. Basilai also adds the number rolled to your AC until the start of their next turn.
- Offensive Flourish. Basilai rolls a d6 to cause the weapon to deal extra damage to the target they hit and reduce their speed to half. The damage equals the number they rolls on the d6.
Snake Throw. You carry a bag full of poisonous snakes to act as a distraction. As an action, you can throw one of your Poisonous Snakes and automatically cast Dominate Beast on it.
Tiny Beast, Unaligned
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft., swim 30 ft.
Senses blindsight 10 ft., passive Perception 10
Actions
Bite. Melee Weapon Attack: +5, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.
Parry. Basilai adds 3 to their AC against one melee attack that would hit it. To do so, Basilai must see the attacker and be wielding a melee weapon.
Description
Basilai was a young teenager in a Yuan-Ti village which got caught in a battle between two pirate crews, one of whose was Cake's. The powerful cannonballs that were used devastated the village Basilai called home. As revenge, Basilai has dedicated every day of their life to hunting down every member of Cake's crew, new and old. Cake and his friends are their final enemies to kill before their family is finally avenged.
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