Armor Class
10
Hit Points
58
(9d8 + 18)
Speed
30 ft.
STR
11
(+0)
DEX
10
(+0)
CON
14
(+2)
INT
11
(+0)
WIS
16
(+3)
CHA
15
(+2)
Skills
Animal Handling +5, Survival +5
Damage Resistances
Poison
Senses
Darkvision 60 ft., Passive Perception 13
Languages
Common, Draconic
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. Alax makes two Fire Strike attacks.
Fire Strike. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 10 (2d6 + 3) fire damage.
Breath Weapon (Recharges after a Short or Long Rest). Alax exhales a 15-foot cone of fire. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Spellcasting. Alax casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At will: Druidcraft, Resistance
1/day each: Cure Wounds, Faerie Fire, Purify Food and Drink