Tiny Beast, Any Chaotic Alignment
Armor Class 11 Natural armor
Hit Points 2 (1d4)
Speed 25 ft.
STR
4 (-3)
DEX
14 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Damage Vulnerabilities Fire
Condition Immunities Charmed, Grappled
Senses Passive Perception 12
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Smell. The swarm has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Explode. Area of Effect: circle, radius 5 ft. Target(s) must make a DC 12 Dexterity saving throw, taking 4 (2d4) force damage on a failed save, or half as much on a successful one. 

Bonus Actions

Scamper. The squirrel can Disengage as a bonus action.

Description

The most zealous of Al-Sqaeda's rank have taken it upon themselves to be the instrument of divine retribution, whatever their tiny rodent brains imagine that to be. While diminutive in size, the explosives this squirrel barrels towards enemies with are not, and their fearless advance makes these creatures a significant threat the well-being of any unfortunate person to be caught in their blast.

Previous Versions

Name Date Modified Views Adds Version Actions
4/5/2024 7:05:05 PM
9
1
--
Coming Soon
Colonel_Gaseous_Mustard

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