Action Surge (1/Short Rest). Vandross takes an additional action on his turn.
Archery. Vandross gains a +2 bonus to attack rolls with ranged weapons.
Improved Critical. Vandross' weapon attacks score a critical hit on a roll of 19 or 20.
Special Equipment. Vandross wields a +1 longsword and wears the enchanted breastplate Dragonguard, which gives him advantage on saving throws against breath weapons from creatures with the Dragon type.
Multiattack. Vandross makes two Weapon attacks.
+1 Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage when used with two hands.
Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Second Wind (Recharges after a Short or Long Rest). Vandross regains 10 (1d10 + 5) hit points.
Previous Versions
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12/20/2023 6:49:45 PM
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4
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4/5/2024 9:46:38 PM
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6
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1
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Coming Soon
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