Huge Giant, Typically Lawful Evil
Armor Class 13 (Natural Armor)
Hit Points 234 (21d12 + 103)
Speed 50 ft.
STR
21 (+5)
DEX
16 (+3)
CON
21 (+5)
INT
18 (+4)
WIS
19 (+4)
CHA
20 (+5)
Saving Throws DEX +8, CON +10, WIS +9, CHA +10
Skills Acrobatics +8, Arcana +10, History +9, Intimidation +10, Perception +9
Senses Blindsight 30 ft., Passive Perception 19
Languages All
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (3/Day). If the giant fails a saving throw, it can choose to succeed instead.

Ageless Nature. The giant does not age.

Immutable Form. The giant is immune to any spell or effect that would alter its form.

Magic Weapons. The giant's weapon attacks are magical.

Innate Spellcasting. The giant's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: command, earthbind, dispel magic

3/day each: counterspell, compulsion, geas

Actions

Multiattack. The giant makes three greatsword attacks.

Greatsword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 24 (6d6 + 6) slashing damage.

Bite. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 6) piercing damage. If the target is a creature, it is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the giant can't bite another target.

Swallow. The giant makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the giant, and it takes 21 (6d6) acid damage at the start of each of the giant's turns.

If the giant takes 15 damage or more on a single turn from a creature inside it, the giant must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the giant. If the giant dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.

Bonus Actions

Manifest Greatsword (Recharges after a short or long rest).  The giant fashions a greatsword out of its own blood through innate magical means and equips it, as long as it is not already wielding a weapon in its hands. 

Description

The giants are an ancient people split into two clans, each of which bears a deep hatred and resentment of the other, with each clan blaming the other for the loss of the great war against the dragons. They once lived side by side, within the colossal city of Enduron, the capital of the old giant kingdom, but since the war's end long ago they have fallen into an endless cycle of infighting, forever preventing them from properly re-engaging the war against the dragons. Blood giants are the sorcerers and philosophers of the giant's, focusing on the metaphysical and magical, rather than the mundane and material. They look like humans, with pale white skin, bright red eyes, long white hair and sharp teeth. They often dress in long, flowing silken cloths and luxurious satin scarves, caring very little to cover their vast amounts of exposed skin. They tower over the mortal races, with most humans standing up to their knees, and they tout this superiority at any chance they get, considering themselves to be the greatest race in all of the Twilight Realms. Blood giants blame the loss of the great war on the earth giants supposed obsession with the lesser folk; the compassion and cooperation they showed to them having been considered a waste of time and resources as the blood giants believed all their efforts should have been directed towards the war. Today, the blood giants are the only ones living in Enduron, having claimed the great city as their own, routing out any earth giant presence there. Whether or not they will continue to hold the great city remains to be seen however, as the war of the giants still rages on to this day.

Previous Versions

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Monster Tags: Elemental

Habitat: Urban

Blackenblood

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