Medium Humanoid (Any Race), Any Chaotic Alignment
Armor Class 14 (studded leather)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws STR +7, DEX +5, CON +6
Skills Athletics +10, Intimidation +5
Senses Passive Perception 11
Languages Any one language (usually Common)
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Brave. The battlebard has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when the battlebard hits with it (included in the attack).

Actions

Multiattack. The gladiator makes three melee attacks. 

War Guitar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, or 13 (2d8 + 4) bludgeoning damage if used with two hands to make a melee attack.

War Trombone. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

War Base. Range Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

 

 

 

Reactions

Parry. The battlebard adds 3 to its AC against one melee attack that would hit it. To do so, the battlebard must see the attacker and be wielding a melee weapon.

Description

The name says it all.

Monster Tags: NPC

Habitat: Urban

KobranTheBarbarian42

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