Small Construct, Chaotic Evil
Armor Class 14 (Natural armor)
Hit Points 10 (3d6)
Speed 20 ft.
STR
12 (+1)
DEX
8 (-1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
6 (-2)
Damage Vulnerabilities Bludgeoning, Fire
Damage Resistances Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Psychic
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Paralyzed, Poisoned
Senses Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

False Appearance. While the chains remain motionless, they are indistinguishable from normal chains.

Actions

Chains. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Trap. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the chains can't attack another target.

Description

Animated chains are ordinary chains given sentience and mobility by the primeval power of Tharizdun. They are usually found in ancient shrines to Tharizdun.

Monster Tags: Misc Creature

Habitat: Forest

Fanny318

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