Armor Class
12
Hit Points
27
(6d8)
Speed
30 ft.
STR
10
(+0)
DEX
15
(+2)
CON
10
(+0)
INT
12
(+1)
WIS
14
(+2)
CHA
16
(+3)
Skills
Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4
Senses
Passive Perception 16
Languages
Common, Elvish Any two languages
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Cunning Action. On each of her turns, Beldora can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn). Beldora deals an extra 7 (2d6) damage when she hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Beldora that isn't incapacitated and she doesn't have disadvantage on the attack roll.
Actions
Multiattack. Beldora makes two melee attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Comments