Medium Undead, Chaotic Evil
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
11 (+0)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (1d8 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

 

Description

A Crypt Horror is a ghoul that has consumed the blood of a Vampire. The vampiric blood enhances the strength of the Ghoul but also makes them more savage. 

The only thing a Crypt Horror wants is to feed its uncontrollable hunger. 

Habitat: SwampUnderdarkUrban

MrSilentPray