Cunning Action. On each of its turns, Captain Amba Bandia can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn). Captain Amba Bandia deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Captain Amba Bandia that isn't incapacitated and Captain Amba Bandia doesn't have disadvantage on the attack roll.
Multiattack. Captain Amba Bandia makes two melee attacks.
+1 Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Description
Gear two potions of healing and a +1 rapier.
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