Medium Humanoid, Chaotic Neutral
Armor Class 14 leather
Hit Points 39 (6d8 + 12)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws STR +4, DEX +5, WIS +2
Senses Passive Perception 12
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Cunning Action. On each of its turns, Captain Amba Bandia can use a bonus action to take the Dash, Disengage, or Hide action.

Sneak Attack (1/Turn). Captain Amba Bandia deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Captain Amba Bandia that isn't incapacitated and Captain Amba Bandia doesn't have disadvantage on the attack roll.

Actions

Multiattack. Captain Amba Bandia makes two melee attacks.

+1 Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.

Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

Gear two potions of healing and a +1 rapier.

Monster Tags: NPC

Hardwick

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