Armor Class
10
Natural Armor
Hit Points
150
(8d6 + 1)
Speed
STR
30
(+10)
DEX
1
(-5)
CON
1
(-5)
INT
30
(+10)
WIS
30
(+10)
CHA
1
(-5)
Skills
Deception +10
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned
Senses
Blindsight 120 ft. (blind beyond this radius), Passive Perception 13
Languages
All Telepathy, note - 20ft --
Challenge
21 (33,000 XP)
Proficiency Bonus
+7
Traits
False Appearance. While the Asteroid fungus remains motionless, it is indistinguishable from an ordinary Underdark Plant.
Asteroid poison (stacks). you get asteroid poison for every time your bitten by the Monstrosity, roll 2d20 for damage for each Asteroid poison you have stacked on you (only 1 can be cured at a time unless giver of the poison is killed, then you loose 5 Asteroid poison)
Actions
Multiattack. The fungus makes 3d8+9 V//diceNotation//1d4//rollType//roll//rollAction//Multiattack//V Underdark Fungus attacks.
Underdark Fungus. Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 5 (3d8) asteroid poison] [Ammount=3d8-5]
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