Armor Class
11
Hit Points
17
(5d4 + 5)
Speed
5 ft., Fly 60 ft.
STR
3
(-4)
DEX
13
(+1)
CON
8
(-1)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +3
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 120 ft., Passive Perception 13
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Flyby. The cherub doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Fire Absorption. Whenever the cherub is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
Immutable Form. The cherub is immune to any spell or effect that would alter its form.
Actions
Wing. +3 to hit, 5 ft reach, 1d8+2 slashing damage.
Umbilical Cord. +5 to hit, 10 ft reach, 3d4 slashing damage.
Comments