Medium Humanoid (Any Race), Any Alignment
Armor Class 10 Chain
Hit Points 66 (1d8)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Condition Immunities Exhaustion
Senses Passive Perception 14
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Metal Slurry. . Once per day, as a bonus action, the Viking can if within reach of their forge throw molten metal with the use of blacksmith’s tools.  All creatures within 10 feet of the blacksmith need to make a DC 14 dec save. Failed saves result in 2d6 fire damage.

Actions

As a reaction if the blacksmith is at or within 20 feet of their forge they can pick up a piece of metal or loose scrap and throw it any creature within 10 feet(1d4 bludgeoning damage).


Hammer. 
Melee Weapon Attack:
+6 to hit, reach 5 ft., one target. Hit: 10 (2d10) bludgeoning damage.

Reactions

As a reaction if the blacksmith is at or within 20 feet of their forge they can pick up a piece of metal or loose scrap and throw it any creature within 10 feet(1d4 bludgeoning damage).

Description

Incredibly strong individuals with bodies nearly as forged as the weapons they make.Someone you could a pint, or 10, of mead with. Best of friends of paying customers…tough foes.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

SelkirkDraws

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