Mechanical Construction. The Broken Hydra Automaton doesn’t need to sleep, eat, or breath
Multiple Heads. The hydra has three heads. While it has more than one head, the hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies.
Reactive Heads. For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks..
Multiattack. The hydra makes as many bite attacks as it has heads.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Description
The broken hydra automaton is a mechanical replica of a reptilian horror with a crocodilian body and multiple heads on long, serpentine necks. Although its heads can normally regenerate this broken construct seems to be unable to and is missing a couple heads .
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