Medium Undead, Unaligned
Armor Class 15 (earth)
Hit Points 18 (2d10 + 8)
Speed 30 ft.
STR
14 (+2)
DEX
9 (-1)
CON
18 (+4)
INT
3 (-4)
WIS
3 (-4)
CHA
1 (-5)
Damage Resistances Cold, Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Acid, Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Necrotic Absorption. Whenever the boneling is subjected to necrotic damage, it takes no damage and instead regains a number of hit points equal to the necrotic damage dealt.

Magical Weapon. The boneling's attacks are considered magical.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8(1d10+3) bludgeoning damage and 2(1d4) necrotic damage.

Description

A skeleton, encased in packed earth and rock, imbued with deathly magic. Capable of inflicting staggering damage with clublike arms, but is rather clumsy, seemingly even simpler than the main construct it spawned from.

Habitat: Urban

LargestMan

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