Huge Elemental, Any Alignment
Armor Class 16 Natural
Hit Points 154 (20d12 + 50)
Speed 40 ft.
STR
24 (+7)
DEX
14 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
22 (+6)
CHA
16 (+3)
Damage Vulnerabilities Cold
Damage Immunities Fire
Condition Immunities Blinded, Paralyzed, Petrified
Senses Passive Perception 16
Languages --
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Druid Rite: if a druid shifted into the Burning Bramble its total health points is equal to Character's level * 10

Burning Rite. When The Burning Bramble takes fire damage it instead heals that much

Final Rite. Upon death does Pyre Burn

Actions

MultiAttack. Burning Brambel can make two Slams per action.

Slam. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit:  (1/2 level d10 + 7) Piercing damage and (1/3 level d6) fire damage and ignite target. 

Pyre Burn. The Burning Bramble releases fire in a 30-foot radius. Each creature in that area must make a DC (8+Proficiency+Wisdom) Dexterity saving throw, taking  (level d6) fire damage on a failed save, or half as much damage on a successful one. Recharge (6)

Bramble Garden. The Burning Bramble Plants a field of thorny vines with a radius of 30 feet. this field does 1/3 level d4 to all hostile creatures that move within the garden. A creature can use its action to hack at the vines as it moves to not suffer the damage
Recharge (5-6)

Description

This is a custom druid form that scales for players if a DM wishes to use this as an encounter edit it as you wish for Burning Bramble is like a Burning Man so it can be found in varies sizes so each one may be different

Previous Versions

Name Date Modified Views Adds Version Actions
8/17/2019 4:47:09 AM
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Coming Soon
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