Medium Construct, Unaligned
Armor Class 15 Natural armor
Hit Points 28 (2d12 + 10)
Speed 35 ft., Climb 25 ft.
STR
14 (+2)
DEX
16 (+3)
CON
20 (+5)
INT
10 (+0)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws DEX +5, CON +7, INT +2
Damage Vulnerabilities Acid, Lightning
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Poison, Psychic
Senses Darkvision 60ft, Passive Perception 14
Languages Any its creator chooses to give it
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Net. As an action, a clockwork servant can launch a net from its shoulder cannon. If a creature is trapped in the net it is considered grappled and restrained.

Repair Clockwork.  Clockwork Servants are adept at repairing other clockwork constructs. Using an action the servant can repair damage to an adjacent clockwork creature or itself and heal 1d10 damage.

Immutable Form. The clockwork soldier is immune to any spell or effect that would alter its form.

Actions

Multiattack. A clockwork servant can make two slam attacks.

Slam. Melee Weapon Attack: +# to hit, reach 5 ft., 1 target. Hit:  (1d6 + 2) bludgeoning damage. 

 

Description

Since clockwork engineers can't always be present to make sure their devices are working at full capacity, the clockwork servant was invented to serve that role. Clockwork servants excel at repairing themselves and other clockworks on the battle field, proving useful for skirmishes and campaigns alike. 

Clockwork Servants are about 5 feet tall and weigh over 400 pounds.

TheHoodedHero

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