Armor Class
18
(natural armour)
Hit Points
33
(6d8 + 6)
Speed
STR
17
(+3)
DEX
15
(+2)
CON
13
(+1)
INT
6
(-2)
WIS
14
(+2)
CHA
3
(-4)
Saving Throws
DEX +4
Damage Resistances
All
Condition Immunities
Grappled, Petrified, Poisoned, Restrained
Senses
Passive Perception 12
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Interdimensional Travel (3/day). As an action on the warper's turn, it can transport itself to a dimensional plane of it's choice at a random location in the realm.
Incorporeal Movement. The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Demiplane Compass. The warper can automatically sense where each and every demiplane can be found, who it is owned by, and if and what every living thing inside of them are.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (3d8 + 3) piercing damage.
Comments