Armor Class
13
Hit Points
17
(11d4)
Speed
20 ft., Fly 30 ft.
STR
4
(-3)
DEX
15
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
7
(-2)
Saving Throws
DEX +4
Skills
Perception +8, Stealth +6
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60ft, Passive Perception 18
Languages
Common, Dwarvish, Elvish, Gnomish Common, Dwarvish, Elvish, Gnomish
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can’t use this trait if it’s incapacitated.
Actions
Force Strike. Ranged Weapon Attack: Attack: +10 to hit, range 30 ft., one target you can see. Hit: 1d4 + 4 force damage.
Magic Missile (10 uses): Hit: (4) D4 + 1 Force Damage. Range 180ft
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
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