Tiny Construct
Armor Class 13
Hit Points 17 (11d4)
Speed 20 ft., Fly 30 ft.
STR
4 (-3)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws DEX +4
Skills Perception +8, Stealth +6
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60ft, Passive Perception 18
Languages Common, Dwarvish, Elvish, Gnomish Common, Dwarvish, Elvish, Gnomish
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can’t use this trait if it’s incapacitated.

Actions

Force Strike. Ranged Weapon Attack:       Attack: +10 to hit, range 30 ft., one target you can see.      Hit: 1d4 + 4 force damage.

Magic Missile (10 uses):     Hit: (4) D4 + 1 Force Damage. Range 180ft

 

Reactions

Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.

Krico7

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