Small Humanoid (Cursed), Neutral Evil
Armor Class 12 Natural armor
Hit Points 15 (3d6 + 2)
Speed 30 ft.
STR
8 (-1)
DEX
16 (+3)
CON
10 (+0)
INT
8 (-1)
WIS
7 (-2)
CHA
7 (-2)
Condition Immunities Charmed
Senses Passive Perception 10
Languages Common, Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Triangulate attack. When the kobolds are 3 or more and they position theemself around a creature, they can decided to act simultaneous to attack it.

Actions

Multiattack. The corrupted kobold always bite first to grappled it target then use his dagger hit it.

Bite. Melee Attack: +1 to hit, reach 5 ft., 1 target. Hit: 2 (1d4) piercing damage. 

Dagger. Melee Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) piercing damage

Triangulate attack. When the kobolds are 3 or more and they position themself around a creature (must be at 10 ft or closer), they can decided to act simultaneous to attack it. The target can do a Dexterity save DC 14 to parry the attack. If it is a failure, the target take 7 (3d4 +1) piercing damage from the bites and 8 (3d4 +2) piercing damage from the dagger and the target is grappled. If it is a success, take half damage and it is not grappled. *If there is more then 3 kobolds, add 1d4 for bite and 1d4 for dagger for each additional kobold.

Description

Those corrupted Kobolds are a bit different then normal one. They are more aggresive. Something corrupt their mind and make them much more dangerous and vicious

Monster Tags: Kobold

jonathangosselin101

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