Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (studded leather armor)
Hit Points 128 (17d8 + 51)
Speed 30 ft.
STR
15 (+2)
DEX
19 (+4)
CON
17 (+3)
INT
12 (+1)
WIS
16 (+3)
CHA
11 (+0)
Saving Throws DEX +7
Skills Deception +3, Nature +7, Perception +9, Religion +4, Stealth +10, Survival +9
Senses Passive Perception 19
Languages Any one language (usually Common)
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Sight. The hunter has advantage on Wisdom (Perception) checks that rely on hearing or sight. 

Dark Devotion. The hunter has advantage on saving throws against being charmed or frightened. 

Archer's Eye (3/Day). As a bonus action, the hunter can add 1d10 to its next attack or damage roll with a longbow or shortbow.

Silvered weapons. The hunter's weapons count as silvered for overcoming damage resistances. 

Actions

Multiattack. The hunter makes three melee or  ranged attacks.

Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage. 

Longbow. Ranged Weapon Attack: +7 to hit, ranged 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage. 

Description

These hunters are trained by a cult/secret organisation/conclave to hunt lycantropes. They specialise in ranged combat and use silvered sword ans arrows, trying to kill the lycans before they can reach them. 

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

Rawilow

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