Medium Humanoid, Chaotic Evil
Armor Class 18 Plate
Hit Points 197 (20d10 + 45)
Speed 30 ft.
STR
20 (+5)
DEX
13 (+1)
CON
17 (+3)
INT
16 (+3)
WIS
20 (+5)
CHA
16 (+3)
Saving Throws STR +10, WIS +10, CHA +8
Damage Immunities Fire
Condition Immunities Charmed, Frightened
Senses Truesight 120, Passive Perception 18
Languages Abyssal, Common, Draconic
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Special Equipment. Kansaldi has a glowing ruby embedded in her left eye socket. The gem functions as her eye and grants her truesight (included above). The gem can't be removed while Kansaldi is alive. When she dies, a creature can remove the gem as an action. The gem then functions as a gem of seeing.

 

Spellcasting. Kansaldi casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 18, +10 to touch):

At will: light, spare the dying, thaumaturgy

1/day each: blade barrier, dispel magic, flame strike, lesser restoration, revivify

Actions
Multiattack. Kansaldi makes two Pike attacks and uses Flame Burst.
 
Pike. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 14 (1d10 + 8) piercing damage plus 16 (3d10) fire damage.
 
Flame Burst. Kansaldi hurls magical flames at a creature she can see within 60 feet of herself. The target must make a DC 18 Dexterity saving throw. On a failed save, the target takes 21 (4d10) fire damage and catches fire; until a creature takes an action to put out the fire, the target takes 11 (2d10) fire damage at the start of each of its turns. On a successful save, the target takes half as much damage and doesn't catch fire.
Bonus Actions

Dragon Queen's Favor. Kansaldi or one creature she can see within 60 feet of herself magically regains 20 (2d12 + 7) hit points.

Monster Tags: Cult of the Dragon

Ogremokh

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