Medium Dragon, Typically Neutral
Armor Class 16 (natural armor)
Hit Points 100 (10d10 + 25)
Speed 40 ft., Fly 80 ft.
STR
18 (+4)
DEX
16 (+3)
CON
17 (+3)
INT
18 (+4)
WIS
17 (+3)
CHA
19 (+4)
Saving Throws CON +6, INT +7, WIS +6, CHA +7
Skills Perception +6, Persuasion +7, Stealth +6
Damage Resistances Radiant, Slashing
Condition Immunities Charmed
Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 16
Languages Common, Draconic, Sylvan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Infused Strikes. When another creature within 30 feet of the dragon that it can see hits a target with a weapon/unarmed attack, the dragon infuses the strike with its essence, causing the target to take an extra 1d6 radiant damage. This feature does apply to Extra attack.

Multi-attack (Recharge 2-3 turns). The dragon makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Avg Hit: 9 (1d10 + 4) piercing damage +1d10 radiant damage.

Claw. +7 to hit, reach 5 ft., one target. Avg Hit: 7 (1d6 + 4) slashing damage.

At level 5 and beyond:

Breath Weapon (Recharge 5–6 turns or a 4th level spell slot). The dragon uses either of the following breath weapons:

Dream Breath. The dragon exhales mist in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage, or someone uses an action to wake it.

Moonlight Breath. The dragon exhales a beam of moonlight in a 40-foot line that is 5 feet wide. Each creature in that area must make a DC 16 Dexterity saving throw, taking 38 (7d10) radiant damage on a failed save, or half as much damage on a successful one.

Description

Ancient legends suggest that when the gods came to the First World and tried to populate it with their Humanoid followers, a clever dragon fled to the Feywild to hide a clutch of eggs. The magic of that faerie realm suffused the eggs, which hatched into the first moonstone dragons. Their descendants are now found throughout the Feywild.

Moonstone dragons are graceful and elegant creatures with opalescent scales and ruffs of emerald-green fur running down their chins, chests, backs, and tails. One horn arcs from the back of a moonstone dragon’s skull and another at the tip of the nose; the two horns together form a shape that’s reminiscent of a slender crescent moon. Moonstone dragons are playful and impetuous forces of mischief in their early years, but the best of them mature into wise teachers and storytellers who anchor Feywild communities. The worst of them are pompous and ill behaved, but even those remain gentle by nature and curious about all things—especially travelers from faraway places.

Moonstone dragons can project themselves into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire artists and poets, encourage great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.

As a rule, moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithril. They also cherish treasures whose value can’t be easily quantified—a song sung from the heart, a lock of a loved one’s hair, or a painting of a favorite place. A story of happy times fondly remembered is more precious to a moonstone dragon than a sack of gold.

Creating a Moonstone Dragon

Use the Moonstone Dragon Personality Traits and Moonstone Dragon Ideals tables to inspire your portrayal of distinctive moonstone dragon characters.

Moonstone Dragon Personality Traits

1d8 Trait
1 I often lose track of whether I’m in the Feywild or on the Material Plane.
2 I have been known to throw caution to the wind when in pursuit of new items for my hoard.
3 No matter how old I get, I always delight in harmless pranks and tricks.
4 I’ve always been mature for my age, and I can’t wait for the day I can retire to my lair to be taken care of by doting fey.
5 I look down upon any being who resorts to violence to solve a problem.
6 Conversing with others is often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?
7 I find the waking world tedious and mundane and would much rather spend my time asleep, in the realm of dreams.
8 I find the whimsy of fey, and whimsy in general, to be exasperating and exhausting.

Moonstone Dragon Ideals

1d6 Ideal
1 Curiosity. I might never be able to experience everything in the multiverse—but it doesn’t hurt to try. (Any)
2 Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3 Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous wonders? (Chaotic)
4 Beauty. There is beauty to be found in even the simplest things if you look hard enough. (Good)
5 Inspiration. Great are history’s artists and creators. But greater still are those who inspire them. (Any)
6 Power. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)

 

Uther_LightHammer

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