Armor Class
17
Hit Points
120
(3d8)
Speed
STR
20
(+5)
DEX
20
(+5)
CON
20
(+5)
INT
20
(+5)
WIS
20
(+5)
CHA
20
(+5)
Saving Throws
STR +8, DEX +8, CON +8, INT +8, WIS +8, CHA +8
Damage Vulnerabilities
Cold
Condition Immunities
Frightened
Senses
Unknown Can sense any movement within a 15ft radius from themself, Passive Perception 20
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Mega bonk. Melee Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 5) [Bludgeoning type] damage.
Sublime slice. Melee Weapon Attack: +5 to hit, reach 5ft., 1-3 target. Hit: 10 (1d8 +1) [Slashing type] damage.
Pointy hard poke. Melee Weapon Attack: +5 to hit, reach 10ft., 1 target. Hit 10 (1d8+1) [Piercing type] damage.
Bonus Actions
Enter the description for how bonus actions work for your monster here.
Reactions
Retaliate. When hit with an attack, will be able to hit back with damage equal to half an unarmed strike roll for a maximum range of half of their movement.
Description
Enter a general description for your monster here.
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