Armor Class
14
Hit Points
34
(5d8 + 10)
Speed
30 ft., Swim 30 ft.
STR
10
(+0)
DEX
18
(+4)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
4
(-3)
Saving Throws
DEX +6
Skills
Animal Handling +2, Athletics +4, Investigation +2, Perception +2, Stealth +8, Survival +2
Senses
Blindsight 10 ft., Passive Perception 12
Languages
Common --
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Expertise: proficiency bonus for Athletics and Stealth is doubled.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
Bonus Actions
Helpful: Help action.
Cunning Action: Dash, Disengage, or Hide.
Comments