Large Monstrosity (Elemental), Typically Chaotic Neutral
Armor Class 18 (natural armor)
Hit Points 90 (5d12 + 6)
Speed 30 ft., Burrow 10 ft., Climb 40 ft.
STR
17 (+3)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
13 (+1)
CHA
6 (-2)
Saving Throws STR +5, CON +3
Skills Acrobatics +25
Damage Immunities Acid, Bludgeoning
Condition Immunities Blinded, Deafened, Exhaustion
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 11
Languages Kruthik --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the crawler can bite only the grappled creature and has advantage on attack rolls to do so.

Claw: melee weapon attack [roll]2d8+4[/roll]slashing damage.

Monster Tags: monstrosity

Habitat: ForestGrasslandUnderdark

thepaladinjaco

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