Armor Class
16
natural armor
Hit Points
90
(10d12)
Speed
20 ft., Walk 40 ft., Climb 30 ft.
STR
16
(+3)
DEX
15
(+2)
CON
16
(+3)
INT
17
(+3)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
DEX +5
Condition Immunities
Blinded
Senses
Passive Perception 15
Languages
Draconic
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Actions
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.
Tail. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.
Flash attack.(recharge 2-3) The dragon flashes light in a 20-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, On a failed save, the target is blinded for 6 rounds. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the effect ends.
Legendary Actions
Description
Enter a general description for your monster here.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/20/2024 3:09:45 PM
|
13
|
2
|
1
|
Coming Soon
|