Familiar Detection. This creature can detect a familiar and/or a person who owns a familiar within a 2 mile radius.
Enraged State. After a familiar has been eaten this creature enter an enraged state gaining a +3 on the damage and to hit for its claw attack, also allowing it to attack twice with its claw, they also become a medium creature and gain a +3 to there AC
Familiar Meal. Consuming a familiar gives this creature fuel putting it into an enraged state.
Dark Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 2) [Necrotic] damage.
Anti Bite. This attack can only be done on a familiar or someone who owns a familiar.
Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. On a hit the Anti-Familiar consumes the spirit of the familiar not only killing it but consuming it,the creature then enters its enraged state
If a familiar is consumed this way the caster cannot summon a familiar for a week after the familiar is eaten
Description
this creature appears as a small black creature resembling a small yeti that walks around in search of a meal, these creatures are not cunning nor intelligent all they desire is the taste of a familiar and the thrill of being in there enraged state.
when in there enraged state they transform into a medium sized version of themselves and gain sharper teeth and claws.
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