Small Monstrosity, Chaotic Neutral
Armor Class 15 Natural Armor
Hit Points 55 (10d8 + 2)
Speed 50 ft., Climb 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
14 (+2)
INT
2 (-4)
WIS
4 (-3)
CHA
6 (-2)
Senses Passive Perception 9
Languages Infernal
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Familiar Detection. This creature can detect a familiar and/or a person who owns a familiar within a 2 mile radius.

Enraged State. After a familiar has been eaten this creature enter an enraged state gaining a +3 on the damage and to hit for its claw attack, also allowing it to attack twice with its claw, they also become a medium creature and gain a +3 to there AC

 

Actions

Familiar Meal. Consuming a familiar gives this creature fuel putting it into an enraged state.

Dark Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 2) [Necrotic] damage.

Anti Bite. This attack can only be done on a familiar or  someone who owns a familiar.

Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. On a hit the Anti-Familiar consumes the spirit of the familiar not only killing it but consuming it,the creature then enters its enraged state

If a familiar is consumed this way the caster cannot summon a familiar for a week after the familiar is eaten 

Description

this creature appears as a small black creature resembling a small yeti that walks around in search of a meal, these creatures are not cunning nor intelligent all they desire is the taste of a familiar and the thrill of being in there enraged state.

when in there enraged state they transform into a medium sized version of themselves and gain sharper teeth and claws.

Showgun100

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