Medium Fiend (Demon, Shapechanger), Chaotic Evil
AC 16    Initiative +3 (13)
HP 88 (16d8 + 16)
Speed 30 ft., Climb 30 ft.
Mod Save
STR 19 +4 +4
DEX 17 +3 +3
CON 13 +1 +1
Mod Save
INT 11 +0 +0
WIS 12 +1 +1
CHA 17 +3 +3
Skills Athletics +8, Deception +7, Insight +3
Immunities Charmed
Senses Darkvision 60 ft.; Passive Perception 11
Languages Abyssal, Common
CR 5 (XP 1,800; PB +3)
Traits

Shapechanger. The caluchira can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Ambusher. The caluchira has advantage on attack rolls against any creature it has surprised, including grapples to draw a target into its pocket plane.

Actions

Multiattack. The caluchira makes two claw attacks and one bite attack.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Mind Spike  Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 16 (3d8) psychic damage. The damage is halved with a successful Wisdom saving throw (DC 14). The caluchira reaches into the mind of one creature it can see within range. On a failed save, the caluchira also always knows the target’s location until the spell ends (1 hour). This extends outside the caluchira's pocket plane. During this time, the target can’t become hidden from the caluchira, and if it’s invisible, it gains no benefit from that condition against the caluchira. Only the creature most recently targeted by the mind spike can be tracked in this way.

Read Thoughts. The caluchira magically reads the surface thoughts of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the caluchira can continue reading its thoughts, as long as the caluchira's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the caluchira has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.

Bonus Actions

Dreadful Reverse Aspect. As a bonus action, the caluchira channels the unnatural horror of its existence and focuses it into a burst of magical menace. Each creature of the caluchira's choice within 30 feet of it that can see the demon must make a Wisdom saving throw (DC 14). On a failed save, the target is frightened of the caluchira for 1 minute. If a creature under this effect ends its turn more than 30 feet away from the caluchira, it can attempt another Wisdom saving throw to end the condition on it. A creature who makes its saving throw is immune to this effect for 24 hours.

Description

Caluchirai, also known as mirror demons, are evil and disturbing shapeshifters that are born backwards. They are drawn to vanity and self-absorption, psychological fixations which call to them from the abyss. These connections allow caluchiai to form tethers to mirrors on other planes, particularly where other dark psychological energies also coalesce.

Caluchirai have no native forms and instead reflect the appearance of those who look upon them, most often through use of a tethered mirror, thus appearing different to each person. The notable and disturbing difference between a normal reflection and one cast by a caluchira is that these demons can only be seen from behind. Even if a caluchira is surrounded, every angle will appear to present a reflection of each viewer's back. When manifesting in a mirror, the caluchira will perfectly replicate the movement of its victim in real time in an attempt to draw the victim closer. Once within grasping distance (5 feet), the demon will reach through the mirror and draw the victim into its pocket plane to devour them. 

A caluchira can exit its pocket plane through a tethered mirror temporarily while hunting its quarry, but must return within an hour or begin to lose cohesion. Skin and flesh will slough off rapidly, collapsing into a pile of blood and offal unless the caluchira can escape back into the mirror before time runs out. If it cannot, the demon's connection to its mirror is broken and the caluchira is banished back into the Abyss.

While attacking, caluchirai appear to look exactly like their victims, but seen only from the rear. Joints will crack and bend unnaturally to accommodate the backwards orientation. When in melee, a saliva-dripping maw full of razor teeth will open up on the back of the caluchira's head. It's fingers will also elongate grotesquely, ending jagged claws.

Once the caluchira has fully devoured the physical and psychological essence of its victim, it assumes the appearance, vocal intonations, languages, and mannerisms of that creature but not its memories. Only then can the caluchira face forward and leave the mirror permanently, to sew chaos, vanity, and selfishness wherever it can.

A caluchira's pocket plane can only be entered or exited by walking through a tethered mirror backwards, with no guarantee that it will lead into or out of to the same mirror.

Monster Tags: DemonShapechanger

Habitat: UnderdarkUrban

Reign0779

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