- Bone Shards: When a Bonecrawler hits with its bone shard attack, the target must succeed on a DC 11 Constitution saving throw or have their movement speed reduced by 10 ft until the end of their next turn. The target can repeat the saving throw at the end of each of their turns, ending the effect on a success.
- Undead Fortitude: If damage reduces the Bonecrawler to 0 hit points, it must make a DC 5 Constitution saving throw with a +3 bonus, unless the damage is radiant or from a critical hit. On a success, the Bonecrawler drops to 1 hit point instead.
- Bone Shard: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) piercing damage.
- Bone Grasp: When a creature hits the Bonecrawler with a melee attack, the Bonecrawler can use its reaction to try and grapple the attacker. The attacker must succeed on a DC 11 Strength saving throw or be restrained until the end of the Bonecrawler's next turn.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Bonecrawlers are small skeletal creatures with bony protrusions jutting out of their bodies. They move with a sinister agility, their sockets empty but glowing with a faint red light. Shards of bone serve as their weapons, which they wield with deadly precision. Despite their size, they are remarkably nimble and quick.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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