Blaze. Whenever Charmeleon reaches 1/2 or under HP from an attack, Charmeleon’s Flame Burst and Flamethrower attacks gain an attack and damage modifier equal to double your proficiency bonus.
Illuminater. When in non-magical darkness Charmander sheds bright light in a 20ft radius.
Smokescreen. Charmeleon releases an obscuring cloud of smoke around a 20ft cloud around itself. Until the end of your next turn, attack rolls made against you have disadvantage
Metal Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d10+2) Slashing damage.
Flame Burst. RangedWeapon Attack: +6 to hit, range 20ft, 5ft blast., 1 target. Hit: 18 (3d8+4) Fire damage.
Flamethrower (Recharge 6). RangedWeapon Attack: +8 to hit, range 40/60 ft., 1 target. Hit: 39 (6d10+6) Fire damage.
Description
Charmeleon is a small, bipedal, dinosaur-like Pokémon with an appearance similar to that of its pre-evolved form, Charmander. Charmeleon differs from Charmander in that it has a much darker red skin color, a larger body structure, claws, and a horn-like protrusion on the back of its head, similar to that of an ornithopod’s. Its claws are razor sharp and its tail is very strong.
Previous Versions
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4/21/2024 2:53:17 PM
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5e
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4/21/2024 3:03:30 PM
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0
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1
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Coming Soon
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