Armor Class
15
Chain Shirt
Hit Points
60
(8d8 + 24)
Speed
30 ft.
STR
17
(+3)
DEX
14
(+2)
CON
16
(+3)
INT
11
(+0)
WIS
12
(+1)
CHA
12
(+1)
Saving Throws
DEX +4, CON +5, CHA +3
Skills
Arcana +2, Deception +5, History +2, Perception +3
Senses
Passive Perception 13
Languages
Common, Dwarvish, Elvish
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Innate Spellcasting. The Court Agent's innate spellcasting ability is Wisdom (spell save DC 11). They can innately cast the following spells, requiring no material components:
at will: Dancing Lights, Message
1/day each: Expeditious Retreat, Disguise Self, Comprehend Languages, Sleep
Magic Weapons. A Court Agent's weapon attacks are magical.
Actions
Multiattack. The Court Agent makes two attacks with theirTwinblade.
Twinblade. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Reactions
Second Blade. Whenever the Court Agent hits a target with their first attack, they gain advantage on attacking the same target again in the same round.
Comments