Medium Humanoid
Armor Class 15 Chain Shirt
Hit Points 60 (8d8 + 24)
Speed 30 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
11 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +4, CON +5, CHA +3
Skills Arcana +2, Deception +5, History +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarvish, Elvish
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The Court Agent's innate spellcasting ability is Wisdom (spell save DC 11). They can innately cast the following spells, requiring no material components:

at will: Dancing Lights, Message
1/day each: Expeditious Retreat, Disguise Self, Comprehend Languages, Sleep

Magic Weapons. A Court Agent's weapon attacks are magical.

Actions

Multiattack. The Court Agent makes two attacks with theirTwinblade.

Twinblade. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.

Reactions

Second Blade. Whenever the Court Agent hits a target with their first attack, they gain advantage on attacking the same target again  in the same round.

D3vilmade

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