Innate Spellcasting. The Court Forerunner's innate spellcasting ability is Wisdom (spell save DC 11). They can innately cast the following spells, requiring no material components:
at will: Illusory Script, Message
1/day each: Disguise Self, Invisibility, Charm Person, Sleep
Magic Weapons. The Court Forerunner's weapon attacks are
magical.
Bow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target.
Hit: 12 (2d8 + 3) piercing damage.
Falcon Claw. As a bonus action, the Court Forerunner can command their falcon to attack one target: +4 to hit, reach 30 feet. On a hit, the target takes 7 (2d4 + 2) slashing damage and gains disadvantage on performing attacks.
Falcon Scouting. As a bonus action, the Court Forerunner can command their falcon to scout the area, giving them the exact location of every creature within 90 ft. if they aren't magically hidden or covered.
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