Pillager. The Blumenlocke can make a DC 16 strength saving throw to on breaking structures (walls, statues, boxes, etc). on a failed save it takes 1 d8 bludgeoning damage, on a success it will break the structure.
Plunderer. The Blumenlocke can use improvised weapons using its strength modifier to hit and to add to damage, if it loses its Great Sword.
Looter. Has advantage on throws to find treasure or loot.
Action Melee Attack. Great Sword: +6 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 4) slashing damage.
Action Melee Attack. Improvises weapons: +3 to hit, reach 5 ft., 1 target. Hit: 6 (1d4 + 4) bludgeoning damage.
Action Ranged Attack. Ranged Great Sword: +4 to hit, range 10/50 ft., 1 target. Hit: 10 (2d6 + 4) piercing damage. Loses its Great Sword after the attack
Description
The Blumenlocke are large blue barbarians who are vicious hunters. They hunt in tribes and believe in the power of strength and that the strong should dominate the weak. They ransack villages and towns for fun and to steal their provisions.
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