Amorphous. The dragon can move through a space as narrow as 1 inch wide without squeezing.
Corrosive Form. A creature that touches the dragon or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the dragon corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed.
Nonmagical ammunition made of metal or wood that hits the dragon is destroyed after dealing damage.
The dragon can eat through 2-inch-thick, nonmagical wood or metal in 1 round.
Spider Climb. The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack. The dragon makes three attacks: one with its bite and two with its pseudopod claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.
Pseudopod Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 4) bludgeoning damageplus 4 (1d8) acid damage.
Tail. Melee Weapon Attack: +8 to hit, reach 20 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 4 (1d8) acid damage.
Slime Breath (Recharge 5–6). The dragon expels a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 22 (4d10) acid damage on a failed save, or half as much damage on a successful one. The expelled slime coagulates into a Dragonblood Ooze.
May take a reaction upon death to split into 2d6 Dragonblood Oozes.
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Tail Attack. The dragon makes a tail attack.
Wing Wrap (Engulfing) (Costs 2 Actions). The dragon wraps its wings around all creatures within 5 feet of the dragon. Each creature within 5 feet of the dragon must succeed on a DC 18 Dexterity saving throw or be engulfed and grappled prone. The Dragon then sprouts new wings as the original wings merge into the body of the dragon.
Comments