Shadowy Aura: The corrupted shadow dragon emits an aura of darkness in a 20-foot radius around itself, turning bright light within the aura into dim light, and dim light into darkness. Creatures that rely on sight have disadvantage on attack rolls while within the aura.
Multiattack: The corrupted shadow dragon makes three attacks: one with its bite and two with its claws.
Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 7 (2d6) necrotic damage.
Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Shadow Breath (Recharge 5-6): The dragon exhales shadowy energy in a 30-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 28 (8d6) necrotic damage on a failed save, or half as much damage on a successful one. Additionally, a creature that fails its save is blinded until the end of its next turn.
Shadow Walk: As a bonus action, the dragon magically teleports up to 60 feet to an unoccupied space it can see that is in dim light or darkness.
Description
This corrupted shadow dragon, infused with dark energy and corrupted by Nyxarion's influence, presents a formidable challenge for a party of 6th-level adventurers. Its shadowy aura and necrotic breath make it a menacing foe, capable of striking fear into the hearts of those who dare to face it.
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