Large Beast, Unaligned
Armor Class 13 Natural Armor
Hit Points 40 (5d12 + 6)
Speed 120 ft., Walk 10 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
7 (-2)
Skills Perception +3, Stealth +4
Damage Vulnerabilities Thunder
Damage Immunities Cold, Psychic
Senses Darkvision 120ft, Passive Perception 16
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Night Vision. The bear owl has advantage on all wisdom(perception) checks in dark areas or during the night

Wise Attacker. The bear owl may choose to use its wisdom modifier when attacking.

Swoop. if the bear owl moves at least 15 feet straight toward its foe before attacking, they must be a DC 16 dex check or become grappled.

Actions

Multiattack. The bear owl makes 3 claw attacks, or 1 claw and two bite attacks,

Talons. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 20 (3d8 + 3) slashing damage. 

Bite. Melee Weapon Attack: +7 to hit, reach 5ft, 1 target. Hit: 25(4d6 + 2) piercing damage.

 

Reactions

Dodge. The Bearowl dodges, causing the attack to do half damage (or no damage if it was already halved for some reason)

Description

Legend says that with the creation of the Owlbear, there had to be something that is its opposite, and it seems the legends are true, where the owlbear is a bear with an owl head, the Bearowl is a giant owl with a bear head,  its said that it swoops down and steals sheep or cattle from unsuspecting farmers in the middle of the night, it is known to nest in large trees.

Habitat: ForestGrasslandHill

Tottalyrunningthisnormally

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