Small Construct, Unaligned
Armor Class 13 (natural armor)
Hit Points 22 (4d6 + 4)
Speed 25 ft.
STR
8 (-1)
DEX
14 (+2)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Multiattack. The Arrow Elemental makes two stab attacks, or bursts.

Stab. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Burst. Ranged Weapon Attack: Each creature within 15 ft of the Arrow Elemental must make a DC13 Dexterity Saving throw, taking 3d6 piercing damage on a failure and half as much on a success.

Description

This whirring mechanical ball of spikes is animated to serve your whims. The elemental spirit bound within, however, is of a destructive bent, and would like nothing more than to explode. 

ZeebM

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