Armor Class
10
Hit Points
17
(3d6 + 6)
Speed
0 ft., Fly 25 ft.
STR
6
(-2)
DEX
10
(+0)
CON
14
(+2)
INT
13
(+1)
WIS
12
(+1)
CHA
13
(+1)
Condition Immunities
Prone
Senses
Darkvision 30 ft., Passive Perception 10
Languages
Deep Speech
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Eye Ray. The eyestalk shoots the following magical eye ray, choosing one target it can see within 120 ft. of it:
Sleep Ray. The targeted creature must succeed on a DC 11 Wisdom saving throw or fall asleep and remain unconscious for 1 minute. The target awakens if it takes damage or another creature takes an action to wake it. This ray has no effect on constructs and undead.
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 2) piercing damage.
Description
The Animate Eyestalk is a single eyestalk from a beholder that has been split from the beholder by a powerful mage. Where one is found, the other nine are sure to be nearby, if they haven't been killed since the separation.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/18/2019 11:04:04 PM
|
25
|
1
|
1
|
Coming Soon
|
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