Small Plant, Typically Neutral
Armor Class 10
Hit Points 10 (3d6)
Speed 20 ft.
STR
18 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
8 (-1)
Damage Vulnerabilities Fire
Damage Resistances Piercing
Damage Immunities Radiant
Senses Tremorsense 30, Passive Perception 10
Languages Common One language known by its creator
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

False Appearance. While the shrub remains motionless, it is indistinguishable from a normal shrub.

Hide Others. Creatures size Small or smaller can Hide inside Bushington.

Photosynthesis. When Bushington is hit with radiant damage he heals for two times the damage.

Healing Powder. During a Short Rest any party member near Bushington who spends a hit dice to recover hit points gains the same amount of temporary hit points.

 [hp = 10 x PB + pc lvl]

Actions

Rake. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 +4 slashing damage.

Harden. Once per Short Rest Bushington coats himself in sap and is granted +6 AC for 10 minutes. When coated in sap it can cast Insect Plague without using any components or spell slots in a 10 ft radius sphere but loses it's AC bonus for that turn.

Powder Spore. Choose poison or paralyzing [DC 16 con save] Bushington releases a 30ft cone of spores. Enemies must make a constitution saving throw or being poisoned or paralyzed.

Description

Bushington was an ordinary shrub given sentience and mobility by the awaken spell.

Monster Tags: Misc Creature

Habitat: Forest

lemongrape

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