Large Construct, Chaotic Evil
Armor Class 16 Natural armor
Hit Points 182 (12d8)
Speed 40 ft.
STR
17 (+3)
DEX
12 (+1)
CON
18 (+4)
INT
6 (-2)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws STR +6
Skills Intimidation +15
Damage Immunities Fire
Condition Immunities Charmed, Poisoned
Senses Blindsight, Passive Perception 13
Languages Common Can understand a limited amount of Common
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Special Trait:

Enrage: The Colchis Bull can enter a state of enraged fury, gaining temporary advantage to its attack and movement speed for one round, this can only be activated when the bull's health is below 2/3.

Earthquake: The Colchis Bull can stomp the ground with such force that it creates tremors, knocking enemies prone if they don't make a DEX (DC 13) save and potentially causing structures around to collapse.

Inferno Breath: As an action, the Colchis Bull can unleash a scorching blast of flame in a 30-foot cone. Each creature in that area must make a Dexterity saving throw (DC 15) or take 6d6 fire damage on a failed save, or half as much damage on a successful one.

Actions

Action Melee Attack. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 20 (2d10 + 8) bludgeoning damage.

Action Inferno Breath (Recharge 5-6). The Colchis Bull exhales a scorching blast of flame in a 30-foot cone. Each creature in that area must make a Dexterity saving throw (DC 15) or take 28 (6d6) fire damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Enrage: The Colchis Bull can enter a state of enraged fury, gaining temporary advantage to its attack and movement speed for one round, this can only be activated when the bull's health is below 2/3.

Infernal Resilience: When the Colchis Bull takes damage from a spell or ranged attack, it can use its reaction to gain resistance to that damage type until the end of its next turn.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Colchis Bull is a towering beast, adorned with massive horns. Its crimson eyes burn with ferocity as it charges forward, shaking the ground with each thunderous step.

In battle, the Colchis Bull is a relentless force, using its immense strength to trample foes and gore them with its deadly horns. Its metal armor provides strong protection against attacks.

With its primal power and unstoppable fury, the Colchis Bull presents a daunting challenge for any who dare to face it, earning it a challenge rating of 7.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: construct

Mordacai_Warlock

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