Medium Aberration, Chaotic Evil
Armor Class 14 (natural)
Hit Points 52 (7d10 + 14)
Speed 40 ft., Climb 40 ft.
STR
16 (+3)
DEX
16 (+3)
CON
15 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
4 (-3)
Saving Throws DEX +5, CON +4
Skills Acrobatics +5, Perception +4
Senses Darkvision 60, Passive Perception 14
Languages Khur Kara-Tur
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The chaos quadrapod has advantage on saving throws against spells and other magical effects that would alter its shape

Actions

Multiattack. The chaos quadrapod makes up to two Scythe attacks.

Chaos Scythe. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 11 (2d6 + 4) slashing damage. 

Chaos Spit (Recharges after a Short or Long Rest). The chaos quadrapod shoots forth a ball of acid saliva that attaches to a point it can see within 30 feet of it. A creature targeted by this must succeed on a DC 14 Dexterity saving throw or take 3d8 Acid damage.  This damage will continue at the end of the targets turn unless a full action is taken to remove the acid. 

Reactions

As a reaction to being targeted by a ranged attack/spell, the quadrapod can immediately drop prone, forcing the attacker to roll with disadvantage.

Description

This quadrapod has been tasked by Ushi-Oni to collect specimens for transformation to rebuild Zebra's forces and c complete her conquest of the swamp.

Habitat: Swamp

juancortez12

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