Medium Aberration, Chaotic Evil
Armor Class 14 (natural)
Hit Points 52 (7d10 + 14)
Speed 25 ft., Swim 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws WIS +2, CHA +1
Skills Athletics +4, Deception +6
Damage Resistances Bludgeoning
Senses Blindsight 120 ft. (blind beyond this radius), Passive Perception 14
Languages Khur Kara-Tur
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The chaos quadrapod has advantage on saving throws against spells and other magical effects related to Charm or behavioral altering spells

Actions

Multiattack. The chaos quadrapod makes up to 1 tongue attacks.

Tongue. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is grappled and must take continuous damage at the end of its turns The chaos quadrapod can grapple no more than one target at a time.

Mask of Confusion (Recharges after a Short or Long Rest). The chaos quadrapod seducer flits its mask at all targets within 20' of it. . Each creature in a 20-foot-radius sphere centered on that point must succeed on a DC 14 Wisdom saving throw or be charmed until the end of its next turn.

Bonus Actions

As a Bonus Action, the Seducer can use 1 Bite attack on any target that has been grappled by its tongue for more than 1 round.  

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.  The target must roll a DC 13 CON save or be paralyzed until the start of its next turn.

Description

This Quadroped has been trained to use the art of deception to gain sympathy for its plight....before its demonic tongue emerges and strangles its victim to death.

Habitat: Swamp

juancortez12

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