Medium Aberration, Chaotic Evil
Armor Class 14 (natural)
Hit Points 78 (10d10 + 29)
Speed 25 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
6 (-2)
CHA
6 (-2)
Saving Throws STR +6, CON +5
Skills Athletics +6, Intimidation +4, Survival +2
Senses Darkvision 60, Passive Perception 10
Languages Khur Kara-Tur
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The chaos quadrapod has advantage on saving throws against spells and other magical effects related to strength and forced movement.

Flanking Foil. Due to its dual faces, the Brawler negates any Flanking advantage against itself.

 

Actions

Multiattack. The chaos quadrapod makes up to 2 Slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 4) bludgeoning damage. 

 

Reactions

Push back.  As a reaction to taking more than 10 points of damage to any Melee attack, the Brawler can attempt to shove the attacking creature.

Description

This Quadruped has been bred to attack at close range.

Habitat: Swamp

juancortez12

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