Medium Aberration, Neutral Evil
Armor Class 16 Natural
Hit Points 70 (10d8 + 30)
Speed 0 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
16 (+3)
CHA
7 (-2)
Skills Perception +6, Stealth +6
Damage Resistances Cold, Fire, Lightning, Necrotic, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Exhaustion, Petrified, Poisoned, Stunned
Senses Blindsight, Darkvision, Passive Perception 16
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

False Appearance: While the Weeping Angel remains motionless it is indistinguishable from an inanimate statue.

Temporal Restrictions: While being directly observed the Weeping Angels revert to their stone form and are considered to be petrified, with the exceptions that their damage resistances stay the same as what is listed in their stat block, and they are still acutely aware of their surroundings.

Temporal Manipulators: While not being directly observed the Weeping Angels gain a movement speed of 80ft. and the Temporal Lock ability.

Blink Pulse: At the start of the Weeping Angels turn all creatures currently observing the Weeping Angel must make a DC 15 Wisdom Saving throw or blink involuntarily. If this pulse causes all creatures currently observing the Angel to blink then the Angel is freed from its Temporal Restrictions and gains the benefits from its Temporal Manipulation until the end of its current turn.

Actions

Temporal Lock. When a weeping angel touches a target they must make a DC 13 Constitution save or be transported to a safe demi-plane for 1d4 rounds. Each round the target must roll 1d20 and the target ages that many years. The weeping angel regains one HP for each year the target ages.

 

 

Description

Thought to have been an accident of creation, beings never meant to exist the Weeping Angels are the stuff of ancient legends and children's nightmares.

Born of the Temporal Plane where time ebbs and flows in unusual and often unpredictable ways the Weeping Angels have evolved to control these currents of time when in their home realm, allowing them to manipulate time as they see fit.

However outside of the Temporal Plane things are very different, the flow of time there is fixed and fixed time is near impossible for Weeping Angels to survive in as they find themselves nearly frozen, only able to move at a rate imperceptible to most other creatures, causing them to slowly starve to death.

However, being both smart and cunning the Weeping Angels realized that even outside of the Temporal Realm they still held a strong connection to their home plane of existence, and through this realization, they learned how to manipulate the flow of time around themselves to move, at least to the outside observer, with lightning-fast speeds. This makes them vicious and incredibly effective hunters.

However, they do have one crucial weakness.

Temporal Restrictions:

When a Weeping Angel is being directly observed, they become locked to the flow of time as it exists in the realm of the creature observing them.

This results in observed Weeping Angels losing the ability to manipulate time around themselves causing them to appear as nothing more than statues, seemingly not moving at all. When in reality they are simply moving so slowly that it is imperceptible to most.

Apex Hunters:

The Weeping Angels are predatory creatures that feed off of the life energy of living beings. However, to the detriment of the species, they do so far too efficiently, and over endless generations, the availability of food in the Temporal realm dwindled away until there was no longer enough food to sustain them, and so they ventured into the material plain seeking a new source of sustenance.

However, due to their temporal restrictions, they needed a new way to hunt. Over an endless generation of angels born into the temporal plane they evolved the ability to to make all who gaze upon them do one simple thing; blink.

Lair and Lair Actions

Power Flicker: once every second turn the weeping angel can cause the lights in the area to flicker off.

squeakersquashing

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