Tiny Dragon, Neutral
Armor Class 20 (natural armor)
Hit Points 17 (4d8)
Speed 5 ft., Fly 20 ft., Swim 15 ft.
STR
23 (+6)
DEX
14 (+2)
CON
21 (+5)
INT
16 (+3)
WIS
13 (+1)
CHA
25 (+7)
Saving Throws DEX +4, CON +7, WIS +3, CHA +9
Skills Insight +5, Perception +5, Persuasion +9, Stealth +6
Damage Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 19
Languages Common, Draconic
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Amphibious. The dragon can breathe air and water.

 
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 7 (2d4 + 4) piercing damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 15 -foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 5 (1d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 10foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

a tiny dragon that simply cuddles onto a random gold coin and never lets it go, you can take the coin but you must also take the dragon, you may spend the coin as well but the dragon will go with it

Habitat: Urban

XavierBlackrose