Medium Humanoid (Any Race), Lawful Evil
Armor Class 18 (20 with mage armor)
Hit Points 200 (12d8 + 12)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
20 (+5)
WIS
19 (+4)
CHA
16 (+3)
Saving Throws INT +9, WIS +8
Skills Arcana +10, History +10
Damage Resistances Necrotic
Senses Passive Perception 11
Languages any four languages
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Spellcasting. Conquest is a 14th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 18, +8 to hit with spell attacks). The necromancer has the following wizard spells prepared:

Cantrips (at will): chill touch, dancing lights, mage hand, mending

1st level (4 slots): inflict wounds, mage armor, ray of sickness, cause fear

2nd level (4 slots): blindness/deafness, ray of enfeeblement, web

3rd level (3 slots): animate dead, bestow curse, vampiric touch

4th level (3 slots): blight, dimension door, bestow curse, shadow of moil

5th level (3 slots): negative energy flood, cloudkill

6th level (2 slots): circle of death, harm 

7th level (1 slot): finger of death 

 

Actions

Multi attack

Conquest can make two melee spell attacks in one turn

Withering Touch. Melee Spell Attack: +8 to hit, reach 5 ft., one creature. Hit: 5 (3d4) necrotic damage.

Monster Tags: NPC

Habitat: DesertUrban

Ithdanis

Comments

Posts Quoted:
Reply
Clear All Quotes