1st level; Cause Fear ( WIS ), Catapult ( DEX ), Fog Cloud
/ 4 per long rest
2nd Level; Misty Step , Blindness\Deafness ( CON )
/ 3 per long rest
3rd Level; Blink , Antagonize
/ 2 per long rest
Legs & Arms of the Giff; Warlocks Torso & Tail; Mind & Hands of Astral Elf Wizard.
Creature has a swim, climb, walk and fly speed
Multiattack. The B.S.C. makes three attacks: one spell attack and two weapon or unarmed attacks per turn.
Unarmed strike. +5 to hit, 5ft Reach, one target, 2d8 +4 bludgeoning damage. Target makes DC 16 strength saving throw or be knocked prone.
Simple Weapon. +4 to hit, STANDARD weapon damage type +8. Griff arms can use simple weapons, either one or two handed.
Spell attack. +6 to hit, Spell save DC 16
Bonus Action Warlock/Wizard cantrip.
Mind Sliver, True Strike, Ray of Frost
Fighter Ability: Action Surge.
/ 1 per Long rest
Opportunity attack/spell (War caster)
Silvery Barbs, Absorb Elements
/ 3 per long rest
Description
This Monstrosity consists of the reanimated and COMBINED remains of Barry Wallow, Srom Robra and Calruth. Srom's head and shoulders stacked on top of Calruth's torso to hips, with Barry Wallows beefy legs keeping the Monster upright. Calruth's arms have been replaced with Barry's much stronger, thicker arms, however Calruth's tail remains at base of the torso. Calruth's golden marking glows through Sorm's shoulder where it was on Calruth.
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