Crystal Beast Control. As a bonus action, the Crystalmancer can command all of his crystal beasts one thing such as attack enemies or make a specific command to one crystal beast such as attack certain enemy but retreat if down to half hp.
Spellcasting. The Crystalmancer is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The Crystalmancer has the following wizard spells prepared and are in its spellbook:
Cantrips (at will): Message, Acid Splash, Shocking Grasp, Prestidigitation
1st level (4 slots): Crystal Shards*, Expeditious Retreat, Shield, Sleep, Earth Tremor
2nd level (3 slots): Diamond Javelins*, Hold Person
3rd level (2 slots): Crystal Beast*
* Homebrew spells, Crystal Shards is an aesthetic version of Water Needles with crystals
Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft. or 30/60 ft ranged, one target. Hit: 3 (1d4 + 1) piercing damage.
Description
Crystalmancers are wizards who develop themselves in the field of crystals and conjuration. They commonly take deep caves or sites of naturally growing crystals as their study and home.
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